After many years of hard work by all, the documentary film “Swimmer’s Ear” had it’s premier at the New Parkway Theater in Oakland, Ca on Jan. 9 (Cambria Films). Next it will be opening in select theaters across the country, then streaming in the fall. I did all the sound design, audio post-production, music supervision, […]
Category: News and Tidbits
Yet Another Space Game Music Composition
Great fun working with Dave Rohrl (Mobile Game Doctor) and Krys Walbank (Kefufflemonkey Games) on a retro space game or iOS/ Android.. Did sound design, music composition, with additional music contributed by Dave Levison.
Composed main theme music for “Government Game of the Year”
“Strike Group Defender”, a serious training game developed by Pipeworks Software and MIT labs in conjunction with the US Navy, recently won the International Serious Games Government Game of the Year award for 2014. Congratulations to the Pipeworks team. I contributed music to the project, and was the music director. Pipeworks Wins Best Government Game […]
Sound Design for “Beyond the Painted Ladies” location-aware audio tour!
Did sound design, music supervision and voiceover for “Beyond the Painted Ladies” (Detour.com), an audio tour for the iPhone that is aware of your location. It’s getting great reviews on iTunes and elsewhere.The tour takes you past the Alamo Square tourist area and reveals the real history of San Francisco’s Western Addition, including its jazz […]
Playing solo guitar for art salon opening
Great fun playing a classical and steel-string acoustic set for Glen Graves’ photography opening at Pinup Galleria in San Rafael June 7. Thanks to Pinup’s owner, Becky, for having me! Glen Graves Opening
Private Pixar Tour
I recently took 7 enthusiastic and bright Mill Valley Middle School students on a private tour of Pixar, hosted by my friend Barney Jones, temp music editor. Read about it here: Pixar Tour
Sound design for Lumosity braintraining game, Kabam
Worked with Dave Levison @Harmony Machine on a Lumosity braintraining game. Recently worked on a forthcoming Kabam product designing creature sounds- always fun, especially since the audio director there is my good friend Greg Rahn.